miércoles, 15 de agosto de 2018

The big list of published settings for the D100 family of RPGs

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There are several role-playing games that use the basic D100 system. It all started with the 1st edition of RuneQuest, but currently there are many more. Some of them are made to tell tales of mistery and horror, like Call of Cthulhu. Others like RuneQuest Glorantha, the BRP system, OpenQuest and Mythras were made for fantasy. But hey, there are many genres and settings you can enjoy with any version of the D100 system, regardless of which ruleset in particular you like the most. Since all D100 systems are very similar, one of their main advantages is that all the published supplements done for any other game that uses D100 basic rolls are very easy to use. Here's a list that André Jarosch published on Facebook in March 2018.

I have since added some more supplements and settings to this list. If you see there's any missing, leave a comment and I'll include it in this post! You can now scroll down to read the list below!

---------Y ahora en español:-----------
Existen varios juegos de rol que usan el sistema D100 básico. Todo empezó en 1978 con la primera edición de RuneQuest, pero en la actualidad hay muchísimos más. Algunos están pensados para contar historias de misterio y horror, como La llamada de Cthulhu. Otros se hicieron para el género de fantasía, como RuneQuest Glorantha, el sistema BRP, OpenQuest y Mythras. Pero oye, hay muchos géneros y ambientaciones distintos que puedes disfrutar con cualquier versión del sistema D100, sea cual sea el conjunto de reglas concreto que prefieras. Porque, como todos los juegos D100 comparten una estructura común muy parecida, una de las grandes ventajas de este sistema es que permite usar todos los suplementos y ambientaciones hechos para otros juegos que usen la tirada básica de un dado D100. A continuación puedes ver una lista que hizo André Jarosch y que publicó en Facebook en marzo de 2018.

Desde entonces he añadido varios suplementos y ambientaciones a esta lista. Si ves que falta alguno, ¡déjame un comentario y lo incluiré en esta entrada!


WELCOME TO THE BIG LIST OF D100 SETTINGS:



Historical


Stone Age = 10.000 BC?:
The Land of Ice and Stone (Mongoose, Legend)

Babylonia = 1792 – 1752 BC
Mythic Babylon, Gateway to the Gods (The Design Mechanism, Mythras) - work in progress

Greece = 1300 BC – 350 BC
El Portal de Karshit (JOC Internacional, RuneQuest 3rd ed.)
Mythic Greece (The Design Mechanism, Mythras) - work in progress
Warlords of Alexander (Zozer Games, BRP)

Ancient Mediterranean = 350 BC
Mediterráneo Mítico (The Design Mechanism, RuneQuest 6)

Roman Republic = 753 BC – 27 BC:
Rome (Alephtar Games, BRP)
Mythic Rome (The Design Mechanism, Mythras)

Roman Empire = 27 BC – 284:
Ultimate Legions Guide (Mystical Throne Entertainment, Legend)
Cthulhu Invictus (Chaosium, Call of Cthulhu)

Arthur's Britain = 485 – 565:
King Arthur Pendragon RPG (Chaosium, Green Knight, Nocturnal)
Mythic Britain (The Design Mechanism, Mythras)

Ancient China
618+: The Celestial Empire (Alephtar Games, BRP)
184 – 280: Ultimate Three Kingdoms Guide (Mystical Throne Entertainment, Legend)

Huns/Turks/Mongols
500 BC – 1500: Wind on the Steppes (Alephtar Games, BRP)
1189 – 1277: Ultimate Mongol Empire Guide (Mystical Throne Entertainment, Legend)

Charlemagne/Empire of the Francs = 775 – 811:
Paladin RPG (Nocturnal, Pendragon RPG)

Vikings = 780 – 1070:
Vikings (Avalon Hill, RuneQuest 3rd ed.)
Vikings (Mongoose, RuneQuest II)
Vikings of Legend (Mongoose, Legend)
Mythic Iceland (Chaosium, BRP)
Walhalla (Bastión de Mundos, Totum Revolutum)

Middle Ages/Crusaders
950 – 1050: Cthulhu Dark Ages (Chaosium, Call of Cthulhu)
1095 +: Deus Vult (Mongoose, RuneQuest II/Legend)
1186 – 1272: Stupor Mundi (Alephtar Games, Mongoose RuneQuest)
1206+: Crusaders of the Amber Coast (Alephtar Games, BRP)

Middle Ages in France = 10th – 13th c.:
Val-du-loup (Chaosium, BRP)

Robin Hood's England = 1137 – 1247:
Merry England (Alephtar Games, Mongoose RuneQuest)
Merry England (Alephtar Games, BRP)
Robyn Hoode (Alephtar Games, Revolution D100)

Middle Ages in Spain =
1200 - 1400: Aquelarre (JOC Internacional)
1200 - 1400: Aquelarre (Nosolorol; English ed. by Nocturnal)

Renaissance in Spain
1450-1600: Rinascita (JOC Internacional, Aquelarre)

Spanish Golden Age =
XVII c.: Villa y corte (JOC Internacional, Aquelarre)

Russia = 1380s:
Mythic Russia (Firebird Productions, HeroQuest game system)

Constantinople = 1450+:
Mythic Constantinople (The Design Mechanism, Mythras)

Japan
794 - 1192:  Land of the Samurai (Mongoose, RuneQuest)
                   Samurai of Legend (Mongoose, Legend)
1160 - 1615: Land of Ninja (Avalon Hill, RuneQuest 3rd ed.)
                   Rise of the Yokai Koku (Alephtar Games, Revolution d100) - work in progress

Thirty Years' War in England = 1645+:
Clockwork & Chivalry (Cakebread & Walton, Renaissance)

Pirates = 1680 – 1720:
Pirates (Mongoose, RuneQuest)
Pirates of Legend (Mongoose, Legend)
Blood Tide (Chaosium, BRP)

Victorian England = 1837 – 1901:
Agents of the Crown (Chaosium, BRP)


Far West = 1889:
Far West, La Leyenda (Wild Bunch Publishing)

Gangsters and Hardboiled investigators = 1920s – 1950s:
Omertà (Holocubierta Ediciones, Omertà)
Harboiled (La Marca del Este, The Maltese Falcon System)

Modern Warfare = 2010s:
The Company (D101 Games, OpenQuest)


Occult investigators


950 – 1050: Cthulhu Dark Ages (Chaosium, Call of Cthulhu)

1571: 比叡山炎上 The Burning of Mount Hiei (Kadokawa, Call of Cthulhu)

1645: Clockwork & Cthulhu (Cakebread & Walton, Clockwork & Chivalry)

1749: Dark Streets (Cakebread & Walton, Renaissance)

1789: Reign of Terror (Chaosium, Call of Cthulhu)

1850: Five Points (Mystical Throne Entertainment, Renaissance)

1880s: Cthulhu by Gaslight (Chaosium, Call of Cthulhu)
           Down Darker Trails (Chaosium, Call of Cthulhu)

1920s: Call of Cthulhu (Chaosium) & hundreds of supplements (Chaosium and many other companies, big and small, Call of Cthulhu)

1930s: Pulp Cthulhu (Chaosium, Call of Cthulhu)

1940s: Achtung! Cthulhu (Moedipus, Call of Cthulhu)

1950s: Atomic-Age Cthulhu (Chaosium, Call of Cthulhu)

1980s – Now: Cthulhu Now (Chaosium, Call of Cthulhu)
                     Nephilim (Chaosium)
                     Delta Green (Pagan Publishing)
                     White Death (The Design Mechanism, Mythras)
                     The Laundry (Cublicle 7, Call of Cthulhu)
                     Unknown Armies (Atlas Games)

American Wild West:
Down Darker Trails (Chaosium, Call of Cthulhu)
Devil´s Gulch (Chaosium, BRP)
Aces High and Aces High: New Mexico (Chaosium, BRP)



Historical settings missing from all D100 RPG lines

3500 – 60 BC: Ancient Egypt (there's only the bit about creating Egyptian characters in Mediterráneo Mítico, by Runa Digital, under licence from The Design Mechanism)
1600 – 1178 BC: The Hittite Empire
785 BC – AD 350: Kingdom of Kush
600 – 900 or 900 – 1697: Aztecs/Maya/Incas
600 – 1200: Ancient India
600 – 1504: Kingdom of Alodia
1519 – 1571: Conquistadores in Central America (there's only the short scenario The Quest for El Dorado, included in Revolution d100, by Alephtar Games)
1625 – 1715: Musqueteers in the time of Louis XIII and Louis XIV


Based on books, comics, novels, etc.


- Michael Moorcock's Elric of Melnibone 
Stormbringer (1st - 4th editions, Chaosium)
Elric! (Chaosium)
Stormbringer 5th Edition (Chaosium)
Elric of Melnibone (Mongoose, RuneQuest/MRQ II)

- Michael Moorcock's Dorian Hawkmoon
Hawkoon Boxed Game (Chaosium)
Hawkmoon Monograph (Chaosium)
Hawkmoon (Mongoose, RuneQuest)

- Michael Moorcock's Corum
Corum (Darksyde, Stormbringer 5th Edition)

- Ian Fleming's James Bond
James Bond 007 (Victory Games)

- Larry Niven's Ringworld  
Ringworld (Chaosium)

- Wendy Pini’s ElfQuest
ElfQuest (Chaosium)

- Fritz Leiber’s Lankhmar
Lankhmar (Mongoose, RuneQuest)
Lankhmar Unleashed (Mongoose, RuneQuest II)

- Pat Mill's Slaine
Slaine (Mongoose, RuneQuest)

- Bryan Talbot's Luther Arkwright
Luther Arkwright (The Design Mechanism, Mythras)

- Rose Loghran's Red Moon Rising
(Alephtar Games, Revolution d100) - work in progress

- Greg Stafford's Glorantha
RuneQuest (1st and 2nd Edition, Chaosium)
RuneQuest: Roleplaying in Glorantha (Chaosium)

- Jack Vance's Lyonesse
Lyonesse (The Design Mechanism, Mythras) - work in progress

Superheroes Comics
Superworld (Chaosium)
Superhéroes Inc. (Cronópolis)
Agony & Ecstasy (The Design Mechanism, Mythras)

- Like Robert E. Howard's Conan of Cimmeria
The Savage North (D101 Games, OpenQuest)

- Like J.R.R. Tolkien's Middle Earth
Age of Shadow (Crooked Staff Publications, OpenQuest)

- Like Gene Wolfe's Book of the New Sun
Chronicles of Future Earth (Chaosium, BRP)

- Like Star Wars
RuneQuest 6 Star Wars PDF (The Design Mechanism, RuneQuest 6)

- Other Sci-Fi
Other Suns (Fantasy Games Unlimited, Other Suns)
M-Space (Frostbite, M-Space)
River of Heaven (D101 Games, OpenQuest)
World's United (The Design Mechanism, Mythras) - work in progress
Guide to the Galactic Frontier (Alephtar Games, Revolution d100) - work in progress
Eclipse Phase (Posthuman Studios)
Mission to Epsilon (Chaosium, BRP)

- Like World of Darkness/Urban Fantasy genre
After the Vampire Wars (Chaosium, BRP)
After the Vampire Wars (The Design Mechanism, Mythras)


Fantasy settings


- Griffin Island (Chaosium, RuneQuest 3rd ed.)

- Monster Island (The Design Mechanism, Mythras)

- Eldarad (Avalon Hill, RuneQuest 3rd ed.)

- Menetia, in Daughters of Darkness (Avalon Hill, RuneQuest 3rd ed.)

- Thennla (The Design Mechanism, Mythras)

- Greymoor, in several scenarios (The Design Mechanism, Classic Fantasy)

- The Shade Land (Alephtar Games, Revolution d100)

- Shattered Lands, in Life & Death (D101 Games, OpenQuest)

- The Land of Pherae, in Crucible of the Dragons (D101 Games, OpenQuest)

- Pirates and Dragons (Cakebread & Walton, OpenQuest)

- The Southern Reaches, in Magic World (Chaosium, BRP)

- Trudvang Chronicles (RiotMinds)


That's a long list, but have I missed any? Do you know any other settings published for the D100 family of role-playing games?

A good degree of compatibility between all D100 systems has always been a feature of these games. So if you happen to be thinking "What campaign could I run now?", you know you don't need to limit it to the settings published for one particular D100 game. All the supplements and settings for any other D100 system are available! OK, some are easier to use than others, and some are hard to find nowadays, but still. For example, I've been using some RQ2 supplements for my Gloranthan campaign with RQ3 straight away with no conversion necessary. For my samurai campaign with RQ6 I've used scenarios with stats for Legend with no trouble at all. And in the future, I'll keep using RQ2 Gloranthan scenarios with RuneQuest Glorantha. What about you? Have you ever enjoyed this compatibility by using any of these settings to play with another D100 game of the same family? ;^)

---------Y ahora en español:-----------
Es una lista larga, pero ¿me he olvidado de alguno? ¿Conoces alguna otra ambientación para la familia de juegos D100?

Desde siempre, una ventaja compartida por todos los juegos D100 es que existe un buen grado de compatibilidad entre ellos. Por eso, si un día te planteas «¿Qué campaña podría dirigir ahora?», ya sabes que no tienes que limitarte a las ambientaciones publicadas para un juego D100 en concreto. ¡Todos los suplementos y ambientaciones de cualquier otro juego D100 son utilizables! Vale sí, algunos son más fáciles de usar que otros y hoy en día algunos son difíciles de encontrar, pero aun así. Por ejemplo, yo he usado los suplementos de RQ2 en mi campaña de Glorantha con RQ3 directamente y sin necesidad de adaptar nada. Para mi campaña de samuráis con RQ6 he usado escenarios con datos de juego de Legend sin problemas. Y en el futuro, aprovecharé escenarios creados para RQ2 para dirigirlos con el RuneQuest Glorantha. ¿Y tú? ¿Has aprovechado alguna vez esta compatibilidad usando alguna de estas ambientaciones para jugar con otro juego de la misma familia D100? ;^)

 
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